Recently I purchased the flash cards from Exalted Funeral's Herbalist's Primer set. I did so in the wake of attempting (and not yet succeeding) to create my own set of cards for use in my games, but my perspective was for oracle use. The Herbalist's Primer flash cards are very useful, densely packed sources of information and inspiration that, among other things, can help flesh out the foraging options available in a campaign world. I intend to use them to offer real-world plants for my players to find while on my West Marches style islands. I believe this will add some appreciated realism to the islands without giving away overpowered treasure, etc.
In mid-2016, I and one other D&D player formed a group whose membership fluctuated in the intervening years, though I'm happy to say that at least the two of us have remained constant fixtures and maintain our group even today. We started with a campaign of indeterminate length, with the promise that I would take up the second campaign at some future date. That date turned out to be much closer than I anticipated, and from November 2016 to January 2017, I furiously scribbled out a 47 page campaign setting for a world based on a handful of ideas and expanded on with a handful more. That world became Yer Shar, and it served as the setting for an epic campaign lasting nearly 3 years.